Registry

Module Specifications

Current Academic Year 2012 - 2013
Please note that this information is subject to change.

Module Title Post Production
Module Code CM246
School School of Communications
Online Module Resources

Module TeacherDavorka Naletilic
NFQ level 8 Credit Rating 10
Pre-requisite None
Co-requisite None
Compatibles None
Incompatibles None
Description
The aim of the module is to give students confidence in post-producing acquired digital video content from a variety of digital sources; to become competent in the application of non-linear editing and enhancement techniques, and to publish their projects to a range of online destinations.

Learning Outcomes
1. Work in a small team, to organize, storyboard and develop a short video sequence around an agreed topic.
2. Digitize the content from a range of digital media sources such as mobile, consumer or professional video technologies (codec format specified).
3. Organize and structure the content into a coherent sequence of events. Edit the sequences, apply a range of corrective filters and/or effects, apply templates, animated graphics and/or textual elements to the project.
4. Compile the final project, and publish the content to a variety of possible online resources (e.g. web, blog and/or online video sites)



Workload Full-time hours per semester
Type Hours Description
Lab36Post-production project planning and development; digital media ingest, conforming and editing; software applications; advanced editing and motion graphics techniques; project compilation and online publishing.
Group work24Personal and team research; project planning and development.
Independent learning65Post-production exercises; technical skills development; digital media acquisition and post-production; online publishing.
Assignment25Group Project 1
Assignment40Group Project 2
On-line learning65Software self-learning tutorials (Safari Online via DCU Library - FCP, FCP7 Advanced Editing, Motion Graphics in FCP, Motion 4)
Total Workload: 255

All module information is indicative and subject to change. For further information,students are advised to refer to the University's Marks and Standards and Programme Specific Regulations at: http://www.dcu.ie/registry/examinations/index.shtml

Indicative Content and Learning Activities
The Post-Production Environment.
Introduction to the post-production environment. Students will also examine and critically evaluate various professional and other student projects from across the School of Communications..

Introduction to a Non-Linear Editing (NLE) Application..
Overview of the application interface; (software dependent) importing and analyzing clips; event browser & library; rating and using keywords; finding people in the clips; creating collections; projects & properties; timeline & clip appearance; selecting and adding clips; connected clips; tools menu..

NLE Techniques.
Precision editing; trimming clips; auditioning clips; adding effects; adding & working with photographs; animating a still image (Ken Burns); transforming clips; transitions & their options; adding titles; generated items & placeholders; applying themes; working with audio; stabilizing your clips; working with keyframes; using markers & 'to do's'; retiming & slow motion; creating still images from clips; colour correction options..

Animation & Motion Graphics.
Introduction to the motion graphics environment; (software dependent); using generators; working with layers and objects; using templates; particles and parameter behaviors; using blend modes; keying; non-linear editing; creating text effects; round tripping..

Digital Project 1.
Small teams produce and develop a very short video project, utilizing pre-recorded footage (optional original material subject to lecturer approval)..

Digital Project 2.
Small teams produce a short piece of original footage - either fiction or non-fiction, captured via a range of possible digital devices (consumer or professional). Projects can be directed towards educational, commercial or community endeavours. Each project will be completed to a high standard, and published online..

Publishing to the Web..
Students will write up their reports, reflecting on the production process and lessons learnt, and publish both their projects and reports online..

General Note.
Students will be expected to continue their laboratory work with their own research and self-taught tutorial materials in order to increase their competencies, including software applications, outside class time..

Assessment Breakdown
Continuous Assessment100% Examination Weight0%
Course Work Breakdown
TypeDescription% of totalAssessment Date
Digital productionWorking in a small team, plan and develop a short introductory sequence, or book or movie trailer, which may include appropriate graphical elements and audio resources. Students can utilize pre-recorded material or optionally create original content (depending on lecturer approval).20%n/a
Digital productionWorking in a small team, originate and develop a short story (fiction or non-fiction e.g. sample material for a client or a funding proposal) on an agreed topic, utilizing original video material. Students may use any digital media capture device of their choice (subject to codec format approval via mobile, prosumer or professional video devices). Content to be edited, colour-corrected, ‘top-and-tailed’, titles added and may include animated or motion graphic elements. Projects will be published online. Teams will also produce a final online report, indicating the production process involved, and lessons learnt.80%n/a
Reassessment Requirement
Resit arrangements are explained by the following categories;
1 = A resit is available for all components of the module
2 = No resit is available for 100% continuous assessment module
3 = No resit is available for the continuous assessment component
This module is category 1
Indicative Reading List
  • Tom Ang: 0, Picture editing, 0-240-51618-4
  • Jon Krasner: 0, Motion graphic design: Applied History and Aesthetics, 9780240809892
  • Kevin Monahan: 0, Motion graphics and effects in Final Cut Pro, 0321179153
  • Mark Spencer,: 0, Apple Pro Training Series: Motion 4, 0-321-63529-9
  • Roy Thompson: 1993, Grammar of the edit, Focal Press, Oxford, 0-240-51340-1
  • [by Jeremy Vineyard; illustrated by Jose Cruz]: 1999, Setting up your shots, Michael Wiese Productions, Studio City, CA, 0-941188-73-6
  • Peter Ward: 0, Picture composition for film and television, 0-240-51421-1
  • Diana Weynand,: 0, Apple Pro Training Series: Final Cut Pro 7, 0-321-63527-2
  • Michael Wohl,: 0, Apple Pro Training Series: Final Cut Pro 7 Advanced Editing, 0-321-63679-1
  • Ivor Yorke: 0, Basic TV reporting, 0-240-51283-9
Other Resources
3750, website, 0, Advanced Editing in Final Cut Pro, Vimeo.com, https://vimeo.com/search?q=advanced+editing+in+final+cut+pro, 3751, website, Damien Allen, 0, Final Cut Studio Overview, Lynda.com, http://www.lynda.com/Final-Cut-Studio-3-tutorials/final-cut-studio-overview/52345-2.html, 3687, Website, Apple.com, 0, Apple Final Cut Pro 7, User Manual, Apple Inc., http://documentation.apple.com/en/finalcutpro/usermanual/, 3752, website, Impulsive Pictures, 0, Final Cut Pro 7 Beginners, Impulsive Pictures, http://www.youtube.com/user/Impulsivepictures/videos, 3688, Website, Lynda.com, 0, lynda.com on YouTube - Final Cut Pro 7, http://www.youtube.com/user/lyndapodcast/videos?query=final+cut+pro+7, 3689, Website, Lynda.com, 0, lynda.com on YouTube - Apple Motion, Lynda.com, http://www.youtube.com/user/lyndapodcast/videos?query=apple+motion, 3753, Website, Motionspire, 0, MOTIONSPHIRE, Motionspire.com, http://motionspire.com/, 3690, Website, 0, Vimeo: Motiongraphics, https://vimeo.com/search?q=motiongraphics,
Software applications used on the course are subject to change and updating, hence some of the module descriptor elements may have to be altered at a future date to reflect these changes.
Programme or List of Programmes
MMABSc in Multimedia
Timetable this semester: Timetable for CM246
Date of Last Revision10-MAR-09
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