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Description
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Best Practice is designed to offer students insights into industry and the wider multimedia production landscape.
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Learning Outcomes |
1. Demonstrate an understanding of the relationship between theory and practice; Demonstrate increased familiarity with industry practices and processes; Demonstrate competency in evaluating and analysing the roles in production in media industries 2. Demonstrate a thorough knowledge of the professional, industrial and creative practices specific to the multimedia industries; • Demonstrate a critical awareness of the visual and aural influences and range of productions within the field; • Understand the complexities and ongoing development of content, form and technology; • Understand the intersections between traditional skills and knowledge with new developments in the field, especially in the fast-moving digital arena
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| Workload |
Full-time hours per semester |
| Type |
Hours |
Description |
| Lecture | 24 | Presentations on diverse applications and potential in digital industries | | On-line learning | 24 | Research of areas related to presentations | | Directed learning | 12 | Attendance at cultural events to include theatre, film, performance, trade-fairs | | Independent learning | 65 | No Description | | Total Workload: 125 |
All module information is indicative and subject to change. For further information,students are advised to refer to the University's Marks and Standards and Programme Specific Regulations at: http://www.dcu.ie/registry/examinations/index.shtml
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Indicative Content and Learning Activities
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Indicative Guest sessions will be drawn from a diverse range of content production fields.Content Producer (broadcast/film)Sound designer./composerGame developerAnimation producer/designerGraphics designerVisual artist/installation Assessment. |
| Assessment Breakdown | | Continuous Assessment | 100% | Examination Weight | 0% |
| Course Work Breakdown |
| Type | Description | % of total | Assessment Date |
| Reflective journal | a week-by-week account indicating intellectual progress; critical responses to wider digital cultural environment; applications and links between presentations, topics and projects | 100% | Week 12 |
| Reassessment Requirement |
Resit arrangements are explained by the following categories;
1 = A resit is available for all components of the module
2 = No resit is available for 100% continuous assessment module
3 = No resit is available for the continuous assessment component |
| This module is category 1 |
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Indicative Reading List
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- Kelleher, D, and Murray, K,: 1997, Information Technology Law in Ireland, Butterworth, Dublin, Dublin,
- Chapman, J: 2000, Digital Multimedia,,
- Hughes, Bob: 2003, , Dust or magic: secrets of successful multimedia design,,
- Cooper, A: 0, The lunatics are running the asylum,
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Other Resources
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None |
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Programme or List of Programmes
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| MMA | BSc in Multimedia |
| Timetable this semester: Timetable for CM359 |
| Date of Last Revision | 08-DEC-08 |
| Archives: | |