Declan Tuite

Dr.


Declan’s research follows two main strands; responsive media installation based work which is often blended with and inspired by research grounded in social science/digital anthropology. He develops responsive installations, composes generative and algorithmic sound, music and visuals, shoots short films and performs music. Key to his practice is gesture and embodiment –  hence his use of sensors and mapping technologies which bring the visitors into the spaces and into the work –  often through movement offering the stimuli and data to drive generative mixed media environments.

Declan has developed a broad range of modules and currently teach these on the BSc.in Multimedia, the MSc. in Emerging Media, B.A in Communication Studies and B.A. in Journalism. His teaching spans both production and theory. The main areas in which he specialises are interactive/responsive design, sound design,  algorithmic composition, the social effects of ICT, new media studies, programming, human computer interaction, usability and design for emerging media.

Peer Reviewed Journal

Year Publication
2017 Judge, M;Tuite, D (2017) 'Leaders or led? A qualitative analysis of how young people explore express and experiment via new media in an Irish higher education context'. Learning, Media and Technology, 42 :28-53.

Book Chapter

Year Publication
2015 Tuite D. (2015) 'Digital keepsakes: Older adults and the extended use of icts and digital artifacts' In: Artificial Intelligence Technologies and the Evolution of Web 3.0.

Conference Contribution

Year Publication
2016 Declan Tuite (2016) DRHA 2016: Digital Research in the Humanities and Arts Dirty Digital: Authenticity, grunge and disruption in new media productions Brighton, UK, 04/09/2016-07/09/2016.
2016 Declan Tuite (2016) IAMCR - International Association for Media and Communication Research Friends and Family? / Trace 2.0 Leicester, UK, 27/07/2016-31/07/2016.
2016 Declan Tuite (2016) IAMCR -International Association for Media and Communication Research IAMCR Listen to my Day - Analysing Soundscape compositions of millennials Leicester, UK, 27/07/2016-31/07/2016.
2015 Declan Tuite (2015) DRHA - Digital Research in the Humanities and Arts NAMA Requiem Dublin, 01/09/2015-05/09/2015.
2015 Declan Tuite (2015) DRHA - Digital Research in the Humanities and Arts Sounding my day Dublin, 01/09/2015-05/09/2015.
2014 Mark Glynn, Declan Tuite, Siobhán Dunne (2014) The 15th Educational Technology Conference of the Irish Learning Technology Association (ILTA) Augmented Reality in Higher Education University College Dublin, Ireland, 29/05/2014-30/05/2014.
2014 Declan Tuite (2014) ICT, Society and Human Beings 2014 -IADIS Multi Conference on Computer Science and Information Systems OLDER ADULTS AND THE EXTENDED USE OF ICTS AND DIGITAL ARTEFACTS Lisbon, Portugal, 21/07/2014-24/07/2014.
2012 Tuite, Declan (2012) ECREA - European Communication Research and Education Association Downstream: the effects of ICT on core networks of older people Mimar Sinan Fine Arts University, Istanbul, 24/10/2012-27/10/2012.
2011 Tuite, Declan (2011) IAMCR - International Association for Media and Communication Research IAMCR 2011 Downstream: the unanticipated effects of the Internet and ICT useI Istanbul, Turkey, 13/07/2011-17/07/2011.
2009 Tuite, Declan (2009) IAMCR - International Association for Media and Communication Research Merging online and offline participation; opportunities and limits for civic engagement and active citizenship through eParticipation National Autonomous University of Mexico (UNAM),Mexico City, 20/07/2009-25/07/2009.
2008 Tuite, Declan and Ging, Debbie (2008) ECREA - European Communication Research and Education Association Someone Else¿s Shoes: Developing a `serious game' for educating about immigration and cultural education in Ireland Autonomous University of Barcelona, 25/11/2008-28/11/2008.

Conference Publication

Year Publication
2014 Tuite D. (2014) Proceedings of the International Conferences on ICT, Society and Human Beings 2014, Web Based Communities and Social Media 2014, e-Commerce 2014, Information Systems Post-Implementation and Change Management 2014 and e-Health 2014 - Part of the Multi Conference on Computer Science and Information Systems, MCCSIS 2014 Digital keepsakes: Older adults and the extended use of icts and digital artifacts

Composition

Year Publication
2018 Declan Tuite (2018) From the Wall to the Door. COMPS
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Education

Start date Institution Qualification Subject
UCD Doctor of Philosophy
Trinity College Dublin M.Sc. Multimedia Systems
DCU B.A. Communications Studies

Other Activities

Description
Within the DCU Augmented Reality app Suite we developed a set of Augmented Reality tools to enhance learning via working with colleges in Biochemistry and Nursing. The apps offered augmented media (3D models, videos and text) via a mobile phone app that could be used in situ in the lab or ward.
The McKenna’s Guides Wild Atlantic Way project offered the opportunity apply for an Enterprise Ireland Innovation and developed mobile applications with enhanced location performance elements.
Someone Else’s Shoes is pilot digital game aimed at 11-15 year olds. It aims to educate students about the causes and effects of migration and to explore intercultural relations between people in their wider social and political contexts. It also aims to develop users’ critical media literacy skills.

This project grew out of the idea that the type of role-play exercises used in intercultural awareness training might work especially well in a digital game format. Recent reports show that children and teenagers spend a lot of time ‘plugged in’ to games and the internet, and ‘serious games’ are increasingly recognised as valuable educational tools. Given this, we wondered to what extent a game could provide a useful intervention into activities related to intercultural awareness education in the Irish classroom.

Because many of the exercises used in anti-racism training are 1) interactive, 2) based on first-person activity / role-play and 3) dependent on the participant’s ability to imagine or visualize situations, they seemed to suggest themselves as exercises that could be easily ‘transmediated’ to game format. http://www.someone-elses-shoes.ie/

Creative Outputs

Year Title Type
2018 From the Wall to the Door Composition
2017 MissingMe – feeling the gaps in the web’s memory Exhibition
2016 Family Harmonies Exhibition
2015 Nama Requiem Exhibition

Research Interests


Declan’s research follows two main strands; responsive media installation based work which is often blended with and inspired by research grounded in social science/digital anthropology. He develops responsive installations, composes generative and algorithmic sound, music and visuals, shoots short films and performs music. Key to his practice is gesture and embodiment –  hence his use of sensors and mapping technologies which bring the visitors into the spaces and into the work –  often through movement offering the stimuli and data to drive generative mixed media environments.

His main research interests include production methodologies for new media, algorithmic composition and the creation of responsive media systems.  

Current Postgraduate Students

Student Name Degree Supervision
Niculescu ,Viorel Hamilton PhD Supervisor
Doyle ,Phillip PhD Supervisor
Rubio Arevich ,Leysi PhD-track Supervisor
Mc Donnell ,Marian PhD-track Supervisor
Neary ,Felicity PhD-track Supervisor

Modules Coordinated

Term Title Subject
2022 Emerging Media Praxis CM5037
2022 Responsive Media CM553
2022 Major Project CM5670
2022 Audio CM243
2022 Audio Production CM2050
2022 Sound Production CM1280
2022 CM531