Workshops and Events | Teaching Enhancement Unit

Workshops for November 2014

Articulate Community Event

25th November 2014: 09:30 to 13:00

Gallery, The Helix, DCU

Description:

If you develop content using Articulate products, and want to meet other Articulate  users to learn and share knowledge, then look no further! Articulate Community Events are coming to Dublin on Tuesday the 25th November 2014.
Join elearning legend and Articulate Community Manager David Anderson along with fellow Articulate community members for a day of practical tips, tricks, and examples using Articulate software. Learn from local partners Omniplex, DCU’s Mark Glynn and some of our community's most expert users. Please spread the word but register soon as places are limited

 

Further details and online registration is available at this link.

 


Using video in your classroom

18th November 2014: 09:00 to 12:00

DG10 Bea Orpen

Description:

The aim of this hands on workshop is to introduce staff to Loop Tube.  Loop Tube, powered by Panopto software is a facility within Loop to help you manage the use of video within your classroom.  Whether it is a case of you wanting to easily share a video with your students or allow your students to share videos with you - Loop Tube is built to manage all classroom scenarios.  This workshop will be broken down into four distinct sections.

Presentation on the use of video (30 minutes)

General overview of products (60 minutes)

  • Introduction to Ponopto
  • Best Practice - trends in HE
  • Viewer
  • Recorder
  • Library and Management
  • Importing
  • Analytics
  • Editing
  • Sharing
  • Mobile

Q&A (30 minutes)

Practical Application (60 minutes)

Hands-on demonstrations of DCU's top use cases

Further details and online registration is available at this link.

Note: For the hands-on training, please bring your laptop with the Panopto client already downloaded.

 

Improving learner interaction through gamification of your course

12th November 2014: 10:00 to 11:00

Online

Description:

Gamification has become a buzzword in education and training in the last few years.  The use of active and social games has the potential to introduce more achievement, title and rewards-based concepts to the learning experience.

Applying these and similar techniques to a course takes some thought and planning.

It is now easier than ever in Loop to implement some aspects of gamification using the features released over the last few versions.

This session will demonstrate the application of some gamification techniques to a Loop course including Leaderboards, Social Rating, Badges and Rankings.

Further details and online registration is available at this link.